Pavol Kakačka

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Shadows of Babylon

A concept of a web browser strategy game.

Shadows of Babylon

The main goal of the project was to make a concept of the strategy browser game. The game visuals, playability, method of the development, sustainability.

The visuals were done by my skilled graphic designer Honza Čáp in 2008.

User interface - concept 1

User interface - concept 2

User interface - concept 3

Buildings of Minbari

The buildings of the Caldari - concept

The Earthly battle cruiser - concept

The Earthly battle cruiser - concept
(The improved photo from the Ministry of peace PR department)

The Pride of Minbari republic - concept

The Narn battle cruiser - concept

The main object of the game

... a famous Babylon 5:

  • Length: 8.0467 kilometres (5 miles)
  • Weight: 8 - 12 meters strong armored hull
  • Population: 250.000 people

(Note: The concept originated in 2008)

The main object of the game